Chris Foresman over at Ars Technica has an interesting piece that tries to paint the map of iOS as a gaming platform. Hint: it’s huge. It’s not a surprise to me since my mom is a regular iOS gamer and who had previously been really into Tetris on the Game Boy. I’m sad that Nintendo refuses to publish for iOS because I think they’d do something great with the platform. Even though they would see it as a bit of a defeat, I think they have a lot to gain from proving they can win a match on someone else’s court.
While the numbers are impressive now, I think we’re going to see the true impact in the coming months when people start to really use cross-platform gaming. The battle for the living room this holiday season is going to be really interesting.
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